12:00-15:00 Wednesday 5 June 2024 at RMIT Vx Lab.
Researchers working in creative technologies at RMIT are invited to gather at the RMIT Vx Lab to meet and share with colleagues also working in the realm of creative technologies research.
This includes researchers working across DSC and STEMM. The event is hosted by the STEMM Virtual Experiences Laboratory – RMIT University, co-delivered with RMIT Imaging Futures Lab (DSC School of Art) and the Centre for Digital Environments (DSC).
In addition to social time over lunch, we will be conducting a pecha kucha in which 8-18 researchers will present a series of speed presentations of 5 minutes each about their research and practice. The aim is to begin building a community of practice by introducing ourselves to our colleagues.
Questions? Contact Alison Bennett via teams or email alison.bennett@rmit.edu.au
2024 IF Lab Vx Lab Creative Technologies – community of practice
5 minute speed presentations about your creative technologies research
WHEN | MINS | WHO | |
12:00 | 5 | arrive | Centre for Digital Innovation – RMIT University |
12:05 | |||
12:10 | 15 | Professor James Harland, Director of Centre for Digital Innovation STEM Professor Michelle Spencer, Deputy Director – Centre for Digital Innovation STEM Dr Ian Peake, Laboratory Manager of the Virtual Experiences Laboratory (VXLab) | James Harland is a Professor of Computational Logic. He is known internationally for his work on intelligent agent systems, automated reasoning, logic programming, Turing machines and computer science education. Professor Michelle Spencer is an expert in computational materials chemistry and physics, investigating new materials for sustainable technologies. Introduction to Vx Lab and Centre for Digital Innovation – RMIT University |
SET UP PRESENTATIONS | Grazing plate available throughout gathering | ||
12.25 | 5 | Dr Rebecca Najdowski DSC, School of Art – Photography discipline. Co-lead – RMIT Imaging Futures Lab https://rebeccanajdowski.com/ | Rebecca Najdowski is an artist who considers how humans, imaging technology, and more-than-human nature are entangled. Rebecca’s slides |
12:30 | 5 | Professor Fabio Zambetta Deputy Dean, Engagement STEM, School of Computing Technologies | Dr Fabio Zambetta is a computer scientist with expertise in designing AI techniques in games, AR/VR, and real-time simulation. He focuses on industry partnerships and cross-disciplinary practice. |
12:35 | 5 | Dr Daniel Binns DSC School of Media & Communications | Daniel Binns is a screenwriter, producer, and teacher of film and media. He teaches and researches media concepts and cross-media production, and has published on war cinema, graphic novel film/TV adaptations, and new media tools and technologies. |
12:40 | 5 | Dr Allison Jing STEM School of Computing Technologies https://www.allisonjing.info/ | Dr Allison Jing is a Lecturer and Researcher focusing on representing bio-data (gaze, facial, physiological) as input and output, designing interfaces, and incorporating multimodal interaction techniques to support empathic Mixed Reality (MR) collaboration and Human-AI interaction. Before PhD, she was a content manager and designer for Microsoft and Xbox. https://www.youtube.com/watch?v=0WsjKujOkwg https://www.youtube.com/watch?v=WaqZ5Sdt23A (1’03) https://youtu.be/ObJ_zpfWCZA https://www.youtube.com/watch?v=ZEQ3cnujNdQ |
12:45 | 5 | Dr Stephanie Andrews Program Manager for the Masters of Animation, Games, and Interactivity. DSC School of Design, Digital Design | She began as a Technical Director at Pixar, and has had a genre-spanning career around the intersection of art and technology since. She has worked extensively in 3D graphics, including animation, motion capture, programming, and UX design. https://steph8192.wixsite.com/stephnet Citizen Tree |
12:50 | 30 | BREAK | |
13:20 | 5 | Dr Jessica Rivera Villicana Research Fellow, Computational, Geospatial Data Scientist DSC School of GUSS | Jessica is a Research Fellow in Artificial Intelligence for Geospatial Urban Research with the Australian Urban Observatory. Her research focuses on the intersection of AI/ML, Software Engineering, and Human-Computer Interaction for human-friendly systems via user modelling, gamification and data visualisation. |
13:25 | 5 | ||
13:30 | 5 | ||
13:35 | 5 | Dr Fiona Hilary DSC School of Art https://www.fionahillary.com/ | My research interests have been lured into the oceanic after making kin with bioluminescent dinoflagellates on the shores of the Western Treatment Plant. I am interested in how 360° film and sound works (VR) can create transformative audience experiences. I am the Co-founder of Ocean LAB an interdisciplinary creative lab at Platform ARTS, Geelong. I am the Program Manager of the Master of Arts – Art in Public Space and Co-Lead of the School of Art research group CAST (Contemporary Art and Social Transformation). |
13:40 | 5 | Dr Alison Bennett, Associate Dean, Photography, DSC School of Art – Photography Discipline Co-lead – RMIT Imaging Futures Lab https://alisonbennett.net/ | My broader practice is situated in ‘expanded photography’ where the boundaries have shifted in the transition to digital media and become diffused into ubiquitous computing. Creative projects have tested the creative and discursive potentials of augmented reality, photogrammetry, 3D scanning, point clouds, virtual reality and webXR as encompassed by the medium and practice of photography. 2024 Creative Tech – Alison Bennett.pptx |
13:45 | 5 | ||
13:50 | 5 | CONCLUSION | |
13:55 | 5 | CONCLUDE | |
APOLOGIES
Professor Daniel Palmer, DSC School of Art
Professor Troy Innocent
Dr Jennifer Lade, DSC School of Design – Games Design | Senior Lecturer Games Design RMIT University since its inception in 2005. I am a strong advocate for diversity within the games industry and the importance of women being involved in all areas of games design. I am particularly interested in the visual potential of art as developed for games and play as a creative process. |
Assoc. Professor Ryan Kelly STEM School of Computing Technologies | Senior researcher with expertise in human-centred research and technology design. My focus is on understanding user needs and behaviours, designing new technologies and evaluating their user experience. PhD in Computer Science, MSc in Human-Computer Interaction and BSc in Psychology and Computing. |