A US-based digital citizenship program that uses interactive slides and a Roblox gamified experience to help parents and primary school educators (years 2–6) teach online safety and media literacy. Designed by Google and covering topics such as digital habits, misinformation, scams, safety and respectful online behaviour, the program encourages critical thinking, ethical behaviour and confident digital participation.
Break the Fake
A Canadian digital literacy campaign offering explainers for parents, lesson plans for teachers (years F–12) and quizzes to build critical thinking skills using real-world examples. Designed to help audiences spot and fact check suspicious content, the collection was developed by the nonprofit organisation MediaSmarts.
Checkology
A “virtual classroom” in which students (years 5–12) learn to spot misinformation, recognise bias and question conspiratorial thinking. Lessons draw on real examples from social media and the news to engage students in critical analysis. Developed by The News Literacy Project, a US-based education nonprofit, the platform supports learners to become critical thinkers and informed and responsible digital citizens. Teacher registration is required.
Common Sense Education
A US database packed with digital and media literacy lesson plans for teachers (years F–12), created by Common Sense Education and Harvard University education experts. Major collections include the Digital Citizenship Curriculum, the Digital Literacy & Well-Being Curriculum and the Essential News & Media Literacy Skills collection. Together, these lessons cover digital footprints, healthy habits, relationships and cyberbullying, social media algorithms, AI, media balance and much more.
Digital Citizenship: Prepare Learners for Online Success
A professional learning module designed by Microsoft Learn to help educators (years F–12) teach media literacy and digital citizenship. With a strong focus on identifying misinformation and disinformation, it supports teachers, parents and guardians to foster the critical thinking skills that are essential for students’ safe and informed digital engagement.
Digital Citizenship+ Resource Platform
An expansive database of classroom resources dedicated to building digital and information literacy among young people (years 5–12). Designed for educators by Harvard University’s Berkman Klein Center, lesson plans cover everything from understanding information quality and the digital economy to protecting your privacy and reputation.
eSmart
An extensive program of lesson plans and online modules (years F–10) designed to keep children informed, responsible and safe online. Younger students can earn their “Digital Licence”, while older students can explore the Media Literacy Lab (requires teacher registration). Created by the Alannah & Madeline Foundation and endorsed by eSafety, these resources are aligned to the Australian curriculum and cover topics such as advertising, consent and AI images. Teachers can also complete professional development modules.
Fact Check Essentials
A series of curriculum-aligned interactive lessons developed by RMIT ABC Fact Check and ABC Education to introduce basic fact-checking and verification concepts. Covering topics such as how to spot fake videos, identify misinformation and use verification tools, the lessons build media literacy, critical thinking and digital fact-checking skills in an engaging way.
Internet Matters
Internet Matters is a UK-based nonprofit that helps parents and teachers to keep children safe online by fostering critical media awareness. Its resources include Find the Fake, an interactive quiz to build children’s understanding of misinformation, along with lesson plans and other classroom resources for pre-school, primary and secondary educators.
Newshounds
A nine-part, curriculum-aligned media literacy resource designed by the producers of the Squiz Kids news podcast. Aimed at primary school educators (years 3–6) and built like an online board game, it helps kids become “internet detectives” by teaching them how to question, analyse and verify online information. The resource includes a ready-to-teach lesson sequence, student workbook and comprehensive teacher manual, making it accessible for parents without prior media literacy expertise.
Real, LOLZ, Oops or Fake?
An online game created by ABC Education to help students establish good news-reading habits. Players assess news stories by examining their headlines, content and imagery, as well as where they came from, to determine their authenticity. The game builds skills in evaluating sources, identifying misinformation, recognising bias and developing critical thinking.
The PM’s Daughter
A 10-part fictional drama series exploring the life of a teenager whose mum is the Australian prime minister. Created by the ABC in collaboration with the Australian Children’s Television Foundation, the show is accompanied by teaching toolkits (years 5–10) that explore themes such as civic responsibility, media influence, friendship and activism, offering a springboard for class discussions on digital citizenship, leadership and personal values.
Young and eSafe – Critical thinking (for students)
This video produced by the Office of the eSafety Commissioner offers guidance to help young people evaluate online content. By developing their critical thinking skills to separate what’s real from what’s fake, it encourages learners to verify information before acting on it.
