This practice-led research project unites my digital and non-digital artworks to build digital worlds that invite exploration and create a sense of disorientation and wonder. My digital artworks, such as my computer games, often explore ideas of narrative and sense of place through interactivity, visual detail and audio. My drawing practice explores similar ideas but through the still image, where the exploration happens through the viewer’s eye movement across the details of the drawing.
Taking advantage of limitations and glitches in digital graphics can help me create a sense of disorientation in the work. When I scan the works on paper and use them as textures in the digital work, they become distorted through the process and can gain visual anomalies. Making prints of these images and doing paintings and drawings based on them, making sculptures related to them, or painting directly onto them, can bring them back from being exclusively digital work to being physical/analogue work again.